
Thayathorn Catalogue
The Gates of Heaven : Amasaki

At the heart of empires and the edge of reason, Amasaki is the city the world turns around. Caught between ancient traditions and restless modernity, between occupying powers and would-be liberators, this is a place where nothing is stable—and everything is possible.
Towering, teeming, and tempestuous, Amasaki is the largest city in the world… and quite possibly the most dangerous. Called the Gateway to Heaven, it offers glimpses of wonder and grandeur—but one misstep, and you’ll find yourself tumbling into the hells that boil just beneath its surface.
The Gates of Heaven is your entry point into Thayathorn, a rich, system-free setting designed for roleplayers seeking nuance, grit, and intrigue. Part of the Tales of the City series, this book brings you mature storytelling, evocative locales, and a world that’s as conflicted as the characters who walk its streets.
Step through the gate. The city is waiting.
The Dragons Den : Daren Kair

There is no justice in Daren Kair. Only spectacle.
Rising from salt-choked waters and built on the bones of rebellion, Daren Kair is a city of order without mercy, faith without compassion, and law without truth. Every stone bears the mark of a conqueror. Every square becomes a stage. In this city, the crowd cheers for executions like theatre—and the condemned wear gold to their deaths.
But behind the uniformed grandeur and ritual precision lies a truth far more dangerous: a city of cults and conspiracies, secret alliances, and whispered names never spoken above the din of the streets.
The Dragons Den brings another entry in Tales of the City series, a system-free sourcebook for roleplayers seeking political tension, moral ambiguity, and unforgettable drama. It offers dark rituals, fractured loyalties, and the quiet hope that something better might yet be born from the bloodied cobbles.
You’ve seen cities of freedom, of chaos, of beauty.
Now enter one built on fear.
Another World – A Companion Guide to Thayathorn

You asked where I’ve been. I tell you now—everywhere.
From the shattered shores of Palaya to the whispering forests of Cairndell, from the broken empires of Threshia to the silent hives beneath the City States—I have walked roads older than kings and watched the stars wheel above lands that do not speak their names aloud.
I have met peoples born from stone, from fire, from gods and grief. I have watched children of the sun and beasts of the jungle make war, make music, and make meaning. I have stood in ruined temples and heard prayers whispered to skies that no longer listen. And still, I am not done.
Another World is a companion for those who wander—roleplayers, storytellers, and seekers of strange truths. It offers no rules, no maps with edges, no comforts of clear alignment. Instead, it is a grand tour of Thayathorn: a system free world of living memory, clashing belief, ancient hatred, and relentless curiosity.
It is not the only book you will need.
But it may be the only one that asks you to listen.
Come. Walk a little farther with me.
The dawn is still a way off.